basicray on Sun, 16 Apr 2000 22:41:41 +0200 (CEST) |
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<nettime> synthetic resistance |
I guess the question which all this unreal topic poses can be formulated as whether or not a passive bot is equivalent to a pacifist, and whether or not you can use multiuser environments as contemporary "tongs." The first part of it is simple: bot is an achiasm. It already implies blending an electronically sedated body of the user with a preprogrammed polygonal mesh. While civil disobidience repositions, restructures activity of the body: it is either placed where it is not supposed to be placed or it functions in a different way, whatever it does it sends a message to the other bodies to switch from this or that program by presenting a set of alternative reactions. In Unreal or any other immersive environment it would be a little naive to try to deprogram users using default pattern of reactions borrowed from the existing program. Now we come to the second part, because in order to deprogram unreal users one would have to extend frames of interaction within this or that environment to the extent that a discourse like pacifism or nihilism can fit in. Now it is just filtered out, or if i can put it this way balanced out by the video game. Here in basicray we are working hard on bringing to all of you extended environments. We expect to have the first results by the end of the summer. WE NEED ACTIVISTS AS DEVELOPERS AND TESTERS! www.basicray.org vladimir muzhesky [(+)] = ]=======[ = = = [] [] # distributed via <nettime>: no commercial use without permission # <nettime> is a moderated mailing list for net criticism, # collaborative text filtering and cultural politics of the nets # more info: majordomo@bbs.thing.net and "info nettime-l" in the msg body # archive: http://www.nettime.org contact: nettime@bbs.thing.net