eduardo on Fri, 12 Jul 2002 06:28:02 +0200 (CEST) |
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Re: <nettime> Learning from Prada? |
>-- Original Message -- >Date: Wed, 10 Jul 2002 18:01:26 +0100 >Subject: Re: <nettime> Learning from Prada? >From: Helen Evans <helen@HEHE.ORG> >To: nettime-l@bbs.thing.net >Reply-To: Helen Evans <helen@HEHE.ORG> > >We should be asking, why are people still defending dubious borders between >art and design? Don't people in the art world realise that the impact of >new technologies has impacted on all disciplines: art, design and craft. >Creative practictioners of all diciplines are collaborating to explore the >creative potential of these technologies - and in this process are expanding >and overlapping the traditional demarkations between disciplines. <snip> Interesting frictions between art and design are being exposed in the recent posting about "Learning from Prada." The relationship between art and design, as I have come to terms with it, is based on how we relate to commercialism. That is what kind of model is being used to understand the roles of design and art? Is it a pluralistic model (a la Lyotard), or a neo-enlightment project model (a la Habermas). Keeping in mind these two ideological platforms which are often mixed up in many critical dialogues without realizing it, can make art and design seem in constant contradiction. And indeed they may often be, but partly because design is not necessarily concerned with its history (at least in terms of grandnarratives -- though some design critics are pushing for this to happen), its main aim is to produce for the moment in which it functions; while art is concerned with its historization, thus coming into conflict with the paradoxical role of meaning in a high state of production. It is because art is still trying to grapple with meaning in terms of metanarratives (either through pluralism or progessivism), why it finds itself learning a lot from design. We should also note that design as we know it today, at least in Western history, is heavily influenced by the fine arts. So, perhaps we are moving in full circle -- approaching a moment of great hybridity. Similar to the current role of 3-D animation in blockbuster Films -- as Manovich said in his book The Language of New Media. The differences are becoming harder to define. Ironically, definitions are necessary for us to function in our high state of production. Interesting times we live... Eduardo Navas http://www.navasse.net # distributed via <nettime>: no commercial use without permission # <nettime> is a moderated mailing list for net criticism, # collaborative text filtering and cultural politics of the nets # more info: majordomo@bbs.thing.net and "info nettime-l" in the msg body # archive: http://www.nettime.org contact: nettime@bbs.thing.net