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Table of Contents: play SAVE / SAFE "Fatima Lasay" <digiteer@ispbonanza.com.ph> Version 4.0 - online now! "ViolenceOnlineFestival" <agricola-w@netcologne.de> PassDoc_in_the_web <innestogreffe@libero.it> Prix Ars Electronica 2003 - Competition for CyberArts SANART <list@sanart.info> Announcing E-Poetry 2003 "Charles Baldwin" <Charles.Baldwin@mail.wvu.edu> ------------------------------ Date: Mon, 10 Feb 2003 20:03:01 +0800 From: "Fatima Lasay" <digiteer@ispbonanza.com.ph> Subject: play SAVE / SAFE - ----------------------------------------------------------------- SAVE / SAFE borderlining as a contemporary phenomenon a collaborative study - ----------------------------------------------------------------- play SAVE / SAFE on http://www.kanonmedia.com - ----------------------------------------------------------- theme & concept: SAVE / SAFE researches human states-of-being related to the impact of New Technologies on the perception and self-consciousness of individual existence. The main figure Anna serves as a 'modern' individual describing situative experience and personal interpretations of emotionally perceived situations occurring during her journey through Oceania. Using the atmosphaeric background of a journey to Oceania - a context of highly social municipal communities still existing on many of the geographically isolated Polynesian islands and a westernized New Zealand having integrated all attitudes of 'modern' life - SAVE / SAFE compares Anna's individual experience to results of the scientific research of philosophy, psychology, ethics, sociology and new media theory. Citations out of technical literature form contemporary conclusions related to the development of the 3rd industrial revolution and reflect and mirror Anna's individual perception. Anna is a representative of a majority of humans not having realized yet the subversive progressing of so-called post-human conditioning. She still thinks of many components of her self as personal traits of character while they are a direct expression of post-human existence strongly being enhanced through the influence of digital interactivity, thus excessively strengthening logical thinking & ratio as prioritary approach to life. * The cultural container representing itself to society today and going to reign the 21st century ... is characterized by substitutional relations based on the central involvement with information technology, pursued from a position of pseudo-autism ... With the decay of inter-personal culture and the expansion of IT-controlled substitutes of inter-relation only one mass container is left for and generally accepted by a borderlining majority: the unavoidable search for the ego and for techniques allowing the construction of identity. * * J. Erik Mertz, in: Borderline - weder tot noch lebendig, 2000 Anna tells the story of a journey into the center of her self, embedded in the story of her journey to the other end of the world. Her central theme is the nature of ego and non-ego, the relevance of involvement and interaction, and the meaning of non-attachment. ** What really does authenticity of personal development mean ? Having it worked through for so many years, it finally emerges - this realization of a self, leading to autonomy and self-control of authority in the framework of a society demanding for autonomous responsibility and respecting it. Which sense though does this authenticity make, if with its final acquiring its inner character proves to be fluid and transparent, if personal vanity, ego-profiling and the exertion of authority having become a natural option prove to be nothing but accessories of again dependent, mechanistic existence, thus loosing significance completely ? ** ** Alexandra Reill, Anna in: SAVE / SAFE, 2002 *** While in the framework of old value systems the individual always has been subject to communal models, developed themselves by individuals again, in the context of new orientation amongst other components something like 'altruistic individualism' is emerging.*** *** Ulrich Beck, aus: Kinder der Freiheit, 1998 the SAVE / SAFE platform: a collaborative playground SAVE / SAFE transports its content through textual content expressing itself not only via wording but strongly through atmosphere created via visual design and interactive structure. The database application SAVE / SAFE is a reading machine mirroring through its structure contemporary conditioning, thus provoking the user to consciously read without reading, understand without analyzing, experience without touching. SAVE / SAFE uses structure not only for the transport of data - it is a reading automat. At the same time, the SAVE / SAFE machine is a community based on democratic principles. As much as SAVE / SAFE can be viewed in a linear way or by individual intuition it lets you use all material contained to recompose and edit it or to upload newly created content to your personally created thread of individual views on the themes of borderlining & post - humanity. POST YOUR PERSONAL VIEW ... USE YOUR OWN LANGUAGE PLAY SAVE / SAFE on http://www.kanonmedia.com kanonmedia.com, non - profit org. for new media singapur / sydney / new zealand / fiji / western samoa / vienna 2000 - 2003 - --------------------------------------------------------------- kanonmedia.com non - profit org for new media amadeus house 99_48, mariahilfer st. a-1060 vienna call: ++43 - 1 - 920 70 03 mailto: office@kanonmedia.com visit: www.kanonmedia.com - --------------------------------------------------------------- ------------------------------ Date: Mon, 17 Feb 2003 08:51:08 +0100 From: "ViolenceOnlineFestival" <agricola-w@netcologne.de> Subject: Version 4.0 - online now! PRESS RELEASE Violence Online Festival v.4.0 www.newmediafest.org/violence *********************************** Version 4.0 of Violence Online Festival is launched on 17 February 2003 on occasion of the participation in "New Media Nation - Festival of Festivals" 20-22 February 2003, Bratislava/Slovakia www.nmn.sk !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! *********************************** summary: Violence Online Festival is a New Media art project reflecting the phenomenon of "Violence", curated, organized and created in Flash by Agricola de Cologne, curator and media artist operating from Cologne/Germany. As an ongoing project Violence Online Festival is developed for being presented in future in the framework of physical and virtual media festivals and exhibitions. For each event a new project version will be created adjusted to the actual needs including additions of new artists/works and other changes. *********************************** Version 4.0 of Violence Online Festival includes works of following new artists: Wilton Azevedo, Peter John Sprenkeler, Luigia Cardarelli Robert Kendall, Pighhed, Alan Sondheim, Kenji Siratori re:combo, user (ctrl), Geoffrey Thomas, Lewis LaCook, dlsan, Luc Fierens, Carla Della Beffa, jimpunk, LISA HUTTON AND MARK POLISHOOK, loy, Luther Blisset ALEJANDRO GOMEZ TOLOSA, Johannes Finke, Gaby Bila-Günther, x mac dunlop, Sadiq Bey, Michael Sellam, Juan Del Gado, Christina McPhee Violence Picknick Basket contains most of them! *********************************** introduction: The human character contains both a light and a dark side, good and bad, individually manifested. Deeply rooted is a dark-sided element: Violence. In happy surroundings, it becomes hardly visible and in less happy surroundings - either of a physical, psychological, environmental, ideological, economic or political nature - nearly automatically a kind of survival strategy with all the known consequences we see manifested in conflicts on a small or large scale. Violence is present anywhere, hidden or sleeping, hesitating, waiting or in action, starting from simple mobbing via verbalor physical attacks, the bandwidth has no end. Nowadays, globalization, social injustice, unemployment, increasing wealth on one side and on the opposite increasing poverty (without mentioning some causes) produce a climate where violence has a fertile soil. From the attack on 9/11 in the USA, people from the Western civilization became painfully aware that security of any kind is a mere illusion; not only the internal, but also the external enemy is present anywhere. Artists are said to be the consciousness of a nation or society as they reflect the actual state of the psychological and physical environment. When this state is penetrated by violence, nobody is surprised that violence becomes a universal subject for artistic reflection, the difference may only be the view on it and its perception depending on the respective cultural background. 'Art and violence both seem to stem from the abstract: that place beyond logic, the realm of the emotion. When they intersect we are simultaneously repelled and attracted, frightened and excited. Historically this meeting has been wrought with complexity, and as cultural violence in every society increases, we are prevented by paranoia, censorship and ethical demands from asking, and sometimes even posing, some of the most important questions violence and art together and separately produce: how is violence represented, and what or how much of it do we need to resist the cultivation of fear and the encouragement of dependency? Is violence a tool, a process or a result? When are artistic portrayals of violence justifiable? As intellectual exercise, ritual, or spiritual enhancement? For other purposes? Or are they never justifiable? Is violence in art an action, reaction, or reflection? ' (quotation: festival statement). How different the results of an artistic reflection can be is shown through the Violence Online Festival, a New Media online exhibition project curated and organized as an individual event by Agricola de Cologne including more than 150 artists from 30 countries presenting their work. It forms a dynamic collaborative art work presenting very individual visions and use of media. The relevance of violence becomes visible also through the high quality standard of all the included works. Each of them represents another aspect of violence - caught in textual poetry, running as a video or embedded in an interactive environment of a net-based art work. In reaction to the key role (mass) media plays by displaying and even promoting violence, a new environment (interface) has been created for Violence Online Festival, which houses and hosts the art works within a virtual media company named "Violence Media Incorporated". By dividing the company into different departments (eg. "Violence for Happiness" , "Violence Marketing" or "Violence Broadcasting"), it becomes clear that their meaning has a rather ironic or sarcastic character, which gives the embedded art works a new meaning. While surfing through this environment, the visitor is forced to ask and give answers, and becomes slowly a part of this network of art through his reflections and changes of perception. ************************************** The list of all 200 participating artists in Version 4.0 of Violence Online Festival can be found on www.newmediafest.org/violence as well as the latest call for submissions for the feature "WAR!!" to be included in Version 5.0 ************************************** Visit this dynamic exciting show. There are optional following accesses: direct: www.newmediafest.org/violence but also www.newmediafest.org and www.a-virtual-memorial.org ************************************* Violence Online Festival on Rhizome Artbase: http://rhizome.org/object.rhiz?7503 Presentations: * Version 1.0 : Online part of Violens Festival Tábor (Czech Republic) 17 - 31 August 2002 * Version 1.1 : Featured Project in September 2002 on A Virtual Memorial www.a-virtual-memorial.org * Version 2.0: Computer Space Festival 2002 Sofia (Bulgaria) (18-21 Oct 2002) and Liberarti Festival /Liverpool Biennale 2002 (10 Oct - 01 Dec 2002) *Award: Special Prize of Computer Space Festival Sofia (Bg) *November 2002 feature/review on faf - Fine Art Forum http://www.fineartforum.org/Backissues/Vol_16/faf_v16_n11/reviews/reviews.ht ml *Version 3.0: "e-magic - New Media events" 43rd International Filmfestival Thessaloniki (Greece) 12-16 November 2002 http://www.filmfestival.gr/2002/emagic/uk/emagic.html Reviews on: Neural.it, Random, NOEMA, El Pais, FineArtForum etc. Preview: Version 5.0 will be launched on 17 March on occasion of the participation in Videoformes - 18th International Video and Multimedia Festival 20-23 March 2003 ************************************** technical requirements optimized for VGA resolution 1024x768 PC Pentium III 600 Mhz or better or comparable MAC Soundcard, recommended 56K or 64K modem or faster, browsers: MS Internet Explorer 5.5+ or Netscape Navigator 6.0+ Players/Plug-ins: essential the latest Flash 6, Shockwave, Real Player, Quicktime *************************************** copyright: Violence Online Festival www.newmediafest.org text, conception, programming, visalization curator, organizer = Agricola de Cologne - *copyright © 2002-2003 . All rights reserved. *copyright © of all art works of the participating artists hold the authors or owners. NewMediaArtProjectNetwork - the experimental platform for the arts in Intenet is founded and created by Agricola de Cologne. copyright © 2000-2002 by Agricola de Cologne. All rights reserved. **************************************** Special thanks to: Fatima Lasay - DMF2002 Festival/University of the Philippines http://digitalmedia.upd.edu.ph/ Nisar Keshvani editor-in-chief, fineArt forum = art + technology netnews http://www.fineartforum.org **************************************** contacts: Press press@newmediafest.org Violence Online Festival violence@newmediafest.org *********** ------------------------------ Date: Sun, 9 Feb 2003 09:52:42 +0100 From: <innestogreffe@libero.it> Subject: PassDoc_in_the_web Title: PassDoc (across/Through the time), Works of Domenico Olivero. After the series of meetings performed in the different centers (25-29/04/02 Barcelona, 25-28/07/02 Berlin, 14-17/11/02 Ciudad de Mexico) I begin the development of the website. This virtual space was created following a series of proposals from the former meetings, with more than 350 persons. Visual action and dynamics, that exploit different techniques and shapes... visit us and give your contribution. The project will last the whole year 2003. Every fortnight the site will change the thematic and shapes. PassDoc is an artistic site, a multimedial work in continuous mutation (work in progress), as a living being or a city, that slowly grows and develops. It is a creation, and it will last for a whole year. It will be transformed with the integration of new works by the artist Domenico Olivero. Its name means passage and documentation, it is a fantastic labyrinth constituted by different shapes and spaces, both virtual and real. Reflection: It is always more difficult, but perhaps impossible, to find the works that represent the reality, in a clear and univocal way. That can give aesthetic substance to the world around us, to describe the universe where we live. The tradition does not get forward a new meaning of today's life, everything is new, independent or so much concatenated that it is impossible to understand its origin. Today there are not total truths but different ones. The totality is born from its segmentation. The false global vision reveals itself, when you come near to it as ...., fragment, probably the single parts are more significant than the totality. Every new creation is a form that needs to absorb and grow, fluid, reflexive, and so wants to be this new art-web project, expressing as good as possible the modernity always more difficult to be understood and without a definition. "the world can't be expressed, but only lived" http://digilander.libero.it/passdoc/ Carge of: D o C (Domenico Olive 2100 Cuneo Italia ph:39-328.2159521 e-mail: passdocartweb@hotmail.com PassDoC is a self-management project for Arts. With the support of +XARTE (Fondazione no-profit per l'Arte Contemporanea). ------------------------------ Date: Wed, 15 Jan 2003 00:09:36 -0800 From: SANART <list@sanart.info> Subject: Prix Ars Electronica 2003 - Competition for CyberArts Prix Ars Electronica 2003 - Competition for CyberArts Welcome to participate - Online Registration has started! For the 17th time, the Austrian Broadcasting Company, Upper Austrian Regional Studio, as the organizer of the Prix Ars Electronica, invites artists, scientists, researchers and developers from all over the world to participate in the annual CYBERARTS competition in the categories: Computer Animation, Net Vision / Net Excellence, Interactive Art and Digital Musics. The total prize money for the Prix Ars Electronica 2003 amounts to Euro 100,000 (USD 98,650 app). The deadline for the entry is March 20, 2003 (postmarked) If you are interested to participate please send us your work. Detailed information and registration forms are available online: http://prixars.orf.at Should you have any questions as a participant, please feel free to contact: Net Vision / Net Excellence and Interactive Art: Iris Mayr: iris.mayr@orf.at Digital Musics: Renée Stieger: renee.stieger@orf.at Computeranimation / Visual Effects: Alexandra Schmid: alexandra.schmid@orf.at We kindly ask you to forward this information to interested parties. Thank you very much in advance and we are looking forward very much to your participation! Iris Mayr ORF Austrian Broadcasting Corp. Upper Austrian Regional Studio Prix Ars Electronica Team Europaplatz 3, A-4021 Linz Austria /Europe Tel.: ++43-(0)732-6900-24468 Fax: ++43-(0)732-6900-24270 email: iris.mayr@orf.at URL: http://prixars.orf.at ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: LIGHT PLAYS TRICKS 6 SHORT FILM FESTIVAL Light Plays Tricks 6 Short Film Festival, set to take place May 23-25 in Kingston, Ontario, Canada, is seeking short films, videos and weirdness! They encourage both established and baby-fresh filmmakers to submit their provocative, innovative or just plain silly works. LPT6 hopes to exhibit new technologies and new philosophies in the art of the short form. Deadline: submissions must be received by March 1, 2003, and there is no entry fee. For more information and complete submission guidelines, see the Web site. Info: info@lightplaystricks.com or 512-636-0632. http://www.lightplaystricks.com ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: TANO WOMEN FILMMAKERS RETREAT The Tano Women Filmmakers Retreat will enjoy its second year at the Ghost Ranch in Albuquerque, New Mexico, August 24 - September 3. Women writers, directors and producers come together for seminars on film and creativity. See the Web site for full details. Deadline for applications: March 15. http://www.tanomediainstitute.com ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: SANART art and culture network http://www.sanart.info ------------------------------ Date: Tue, 18 Feb 2003 17:03:41 -0500 From: "Charles Baldwin" <Charles.Baldwin@mail.wvu.edu> Subject: Announcing E-Poetry 2003 E-Poetry 2003 An International Digital Poetry Festival West Virginia University, Morgantown April 23-26, 2003 It is our pleasure to announce E-Poetry 2003: An International Digital Poetry Festival, the second event in the acclaimed E-Poetry series inaugurated in Buffalo in April 2001. E-Poetry is a series, directed by Loss Pequeño Glazier from the University at Buffalo, which provides an artist and practitioner-oriented series of events in the spirit of some of the early poetry festivals, such as the Vancouver Poetry Festival, 1963, and the Berkeley Poetry Conference, 1965. The series allows artists the opportunity to engage the state of their art and to advance its possibilities through dialog, performance, and peer interaction. We are doubly pleased to announce the host institution for this year's event, West Virginia University in Morgantown, WV. In collaboration with E-Poetry 2003's co-director, Sandy Baldwin, we are planning a rich and varied three and a half days of digital poetry, conversation, and artist-oriented scholarship, in the inviting setting of West Virginia. E-Poetry 2003 extends the frontiers opened with E-Poetry 2001, adding numerous new voices and engaging new visions to the festival. This year's focus is on the "poetry" in "E-Poetry". Please mark your calendars and plan to attend this event! Morgantown is 5 hours from Buffalo, 1 hour from Pittsburgh, 3 hours from Washington DC, and 5 hours from New York City. Further details about E-Poetry 2003 will be available soon. Check the EPC E-Poetry page for more information as it becomes available: http://epc.buffalo.edu/e-poetry. Inquiries and proposals may be sent to the organizers at the e-mail addresses below. All participants must register to attend E-Poetry 2003 by April 1, 2003. A link to the registration form will be provided on this page by February 25th. Plan to join us in Morgantown to celebrate this next articulation of the potentials of E-Poetry! Loss Pequeño Glazier, E-Poetry Director [glazier@buffalo.edu] Sandy Baldwin, E-Poetry 2003 Co-Director [charles.baldwin@mail.wvu.edu] ------------------------------ # distributed via <nettime>: no commercial use without permission # <nettime> is a moderated mailing list for net criticism, # collaborative text filtering and cultural politics of the nets # more info: majordomo@bbs.thing.net and "info nettime-l" in the msg body # archive: http://www.nettime.org contact: nettime@bbs.thing.net