Announcer on Mon, 23 Jun 2003 15:20:54 +0200 (CEST) |
[Date Prev] [Date Next] [Thread Prev] [Thread Next] [Date Index] [Thread Index]
<nettime> Publications [9x] |
Table of Contents: PLUG/INVENTORY Artcontext <deck@artcontext.com> *candyfactory products KOGO <takujikogo@mac.com> [noiioz] indigenous hip hop via travelling eco-van sound studio "dr.woooo" <dr.woooo@nomasters.org> new article from DJ Spooky "Horizon Zero" <horizonzeronews@hotmail.com> send to a friend via war-against-terror.info per@war-against-terror.info, per@war-against-terror.info Ivan Pope: Two webcam installations "Ivan Pope" <ivan@ivanpope.com> Space of Empire - new issue republicart web-journal "eipcp" <contact@eipcp.net> The Internet under Surveillance Philipp Budka <philbu@gmx.net> Discordia Launches! Discordia_Collective <discordia@discordia.us> ------------------------------ Date: Sat, 14 Jun 2003 17:00:02 -0400 From: Artcontext <deck@artcontext.com> Subject: PLUG/INVENTORY PLUG / INVENTORY 270 piece State of the Net Collection @@PLUG/@@ @@@( )@@@ @( )@ @@@) (@@@ @( )@ @@@( )@@@ INVENTORY If dizzyingly diverse content packs more power to please, PLUG / INVENTORY pursues the theoretical limits of pleasure in online experience. Leveraging the latest in cool media options, PLUG / INVENTORY is a constantly adapting work that depends on every available technology. While the sites favored by many connoisseurs require just three or four plugins, PLUG / INVENTORY requires ALL plugins for a full appreciation of its novelty. As the collection coordinator, it is my sincere hope that this smorgasbord of Web content blows your mind without crashing your browser. Andy Deck http://artcontext.org/act/01/mime/ ------------------------------ Date: Wed, 18 Jun 2003 16:59:28 +0900 From: KOGO <takujikogo@mac.com> Subject: *candyfactory products _______________________________________________ LOST IN SPACE _______________________________________________ Published by A.I.A.V Yamaguchi JP 80 pages, B5 format A full color bad taste coffee table book loosely based on Architectural Theme Parks Participating Artists: Takuji KOGO, Mike Bode & Staffan Schmidt, Tetsu Takagi, John Miller, Federico Baronello. Edit : Mike Bode + Takuji KOGO *candyfactory projects - -Nexus World - -Kanebo Factory Housing - -Narsarrsuaq/Nuuk - -Non-broadcasting Time - -Nunotani Bldg. - -Hotel Haku-Unro +more Also included is an additional 48 page documentary catalogue on collaborative projects between *candy factory and Mike Bode during the Trans_2002 artist in residence program, Yamaguchi, Japan. Essay by Staffan Schmidt Price: $25 US Order ga2750@i.bekkoame.ne.jp _______________________________________________ Holiday *candy factory _______________________________________________ Sound tracks for collaborative Art projects Artists Featured TAKUJI KOGO / TETSU TAKAGI / JOHN MILLER / MARTINE COROMPT / OLA PEHRSON / G.H.HOVAGIMYAN soap_land records 0001 This is a music CD organized as a collaborative project by *candy factory including 16 tunes made by visual artists. 9 tunes made by Takuji KOGO who has been running the *candy factory as a collaborative platform since 1998. The tunes are mostly made for specific places during web or exhibition projects. For instance fake Advertisement for failed post-modern housing project in JP titled "Nexus World", also fake Advertisement on web for failed globalism in Scotland, re-mixed Scottish traditional song "False Bride", "Mall of America" or "As Seen On TV", these tunes are made from signs for a big shopping mall at Minneapolis published as a web project through "translocations" organized by Steve Dietz from the Walker Art center. 3 tunes by John Miller who is an artist based in NY and Berlin. John Miller participated with his photo series "Middle Of The Day" as a candyfactory web project and produced midi music entitled "Pot Boiler" also published "Denim Girl" for a web project in collaboration with KOGO. And for this CD, he participated with new tune titled "Butterfly's Funeral" Martine Colompt is an artist based in Melbourne who participated in the "Gloss" project with candyfactory in 2002. For the exhibition at CCP Melbourne , she was inspired by John Carpenter's film "Village Of The Damned" and produced a video clip for her pop music titled "Spell On You" One clip from G.H.Hovagimyan based in NY who is working on synthetic voices as his digital communication performances. The tune "Spiritual Repose" was made for the candyfactory project "Think The Same" for the Total museum in Korea, singing Japanese toilet as a spiritual repose from " Praise of Shadow " by Junichiro Tanizaki Ola Pehrson is an artist based in Stockholm who joined this project with a sound track "MOM SHE COOKS" for his new project "cookbook" at IASPIS, Stockholm. Another original member of candyfactory Tetsu Takagi also put his word sketches into synthetic voice performance too "GIRLS". All tunes or mimic of music are made by visual Artists during collaborative projects with candyfactory and now re-presented for everyday visions. Produced by Takuji KOGO *candyfactory Published by Soap land records Kokura Japan 2003. Price: 2000 yen / $18 US Order: soap land records real@mvg.biglobe.ne.jp _______________________________________________ *candy factory http://www.bekkoame.ne.jp/i/ga2750/ ..PUBLIC MUSIC/ *candy factory http://www.trans.artnet.or.jp/~transart/ ------------------------------ Date: Mon, 16 Jun 2003 09:45:41 +1000 From: "dr.woooo" <dr.woooo@nomasters.org> Subject: [noiioz] indigenous hip hop via travelling eco-van sound studio At the vanguard of pop culture Author: James Norman Date: 08/06/2003 Words: 1076 Publication: The Sunday Age Section: Agenda Page: 9 Armed with a van, a video camera and a computer, two musicians are combining anthropology and hip-hop to make reconciliation with a beat. By James Norman. If Aboriginal kids in remote desert communities were given the opportunity to rap, what would they sing about? Thanks to Izzy Brown and Marc Peckham, we're finding out. The "Lab Rats", as they call themselves, have been travelling to remote communities in a vegetable-oil-powered van to run workshops with Aboriginal youth. In a classic case of ancient meets modern, the pair create contemporary electronic/hip-hop music and amateur digital videos featuring the dance and songs of Aboriginal kids. Often recorded around campfires, they are then mixed in the solar- and wind-powered recording studio/editing suite they tow along with them. Marc Peckham says the Lab Rats have already travelled about 40,000 kilometres in their van, stopping off at fish-and-chip shops and pubs along the way to refuelwith used (but filtered) vegetable oil. In the trailer behind them are recording and editing facilities, including several mixing desks and an I-Mac computer with video editing capacity. The cultural collaborations with remote Aboriginal communities began in 1998 when the Lab Rats met Kevin Buzzacott, an elder from the Arrabunna tribe near Lake Eyre, during a protest over plans by the Western Mining Corporation to commence a water extraction project from mineral springs. "We started travelling with our wind-powered cinema and doing free video nights, mural workshops, rap and hip-hop workshops, breakdancing and face- painting classes, movie nights and rave-style discos under the stars," says Brown. Since then, the Lab Rats have travelled to Aboriginal communities around Coober Pedy in South Australia and have worked with urban indigenous youth groups from Redfern to Darwin, and have released a 14-track CD of songs in traditional Aboriginal languages. Fusing traditional song and dance with modern music and technology raises a number of cultural questions. Can rap music, which has its roots in Afro- American street culture, translate as a vehicle for the expression of indigenous culture in Australia in 2003? And what kind of cultural obstacles might have to be overcome for such collaborations to happen? "Combat Wombat", the Lab Rats' side project, attmpts to provide some practical answers. It's a live hip-hop act combining political rap with contributions from indigenous communities and Aboriginal elders. "The political history of hip-hop is already well established," says Peckham. "From the freedom marches and equal-rights movements in the US, it's not hard to translate that energy into contemporary political struggles in Australia in 2003. The Aboriginal city kids we've worked with are more engaged with the political history of rap as a form of cultural expression, but for the more remote kids, it's just a creative process they have fun with and use to tell their stories." Typical of this is the collaboration between the Wulcannya Mob, a group of 10- year-old boys from the Broken Hill area, and white hip-hop MC and DJ Morganics. When he gave them the opportunity to mix and record hip-hop tracks for national radio exposure, the subjects were common aspects of daily life. When it's hot we go down river and swim When we go fishing we're catching a bream When the river's high we're gonna jump in Then we go home and play some didge The track Down River became a favourite on ABC youth radio, and led to the Wulcannya Mob touring several Australian capital cities. Kevin Buzzacott says some Aboriginal kids in the outback may have heard snippets of rap and electronic music via satellite television, but for most it was an entirely new experience. "Many of the kids would have never heard it," he says. According to Buzzacott, the kind of exchanges the Lab Rats facilitate can help bridge political and cultural divides between white and indigenous communities, as well as provide creative outlets for indigenous kids in remote communities where problems associated with poverty and substance abuse persist. "I think it might give them something else to think about instead of petrol sniffing," he says. Peckham says it was a confronting experience to see first-hand the drug problems among young people in Aboriginal communities. "For the first time, we were introduced to the whole petrol-sniffing experience. One night some kids tried to siphon our tanks, not knowing that we ran on vegie oil, and they got a bit annoyed and ended up smashing our side window. "We have seen braindead and burn victims of all ages because of sniffing. To see kids walking round in big mobs with buckets of petrol attached permanently to their faces, it's heart-breaking. You can try to talk to them but they just rock back and forth and laugh at you. To see such destructive behaviour inspired us to try to provide an alternative, an empowering creative outlet through music and art, and also a documentation of a culture in crisis." The most memorable experiences in the communities, according to Brown, are of the "energy emanating from the dusty dance floor" at the music nights they organise, with the desert skies overhead providing the ultimate light show. "Aboriginal Michael Jacksons moon-walking through the discarded rubbish piles, an absolutely heaving dance floor of under-12s shaking their asses like an African lambada, and some keen local DJs. It had more vibe than a thousand rave parties put together." Buzzacott says the Lab Rats remind him of the whites who used to travel between Aboriginal communities selling groceries and other supplies."They remind me of the old hawkers, except they're bringing music, videos and technology to the communities." The music and amateur videos the Lab Rats and Combat Wombat have produced have received some national exposure through ABC youth radio and television, although the Lab Rats operate independently of any government funding. "Essentially we don't need that much money because our van runs on vegie oil, our sound system and computer runs on solar, and our cinema runs on wind power," says Brown. "Through the kids we are working with, we gain a bit of an insight into their culture, and by using modern technology we share it with the rest of Australia. "For us, this is a fantastic opportunity to experience community life first hand, and it gave us a chance to reach the next generation in an effort of cultural exchange. Music brings people together and that's what reconciliation is about." Lab Rats (http://lab-rats.tripod.com) perform as Combat Wombat at Phat Logic, Evelyn Hotel, 351 Brunswick Street, Fitzroy, tonight from 9pm. - -- sig/ http://www.infoshop.org http://www.reclaimthestreets.org http://www.ainfos.ca http://slash.autonomedia.org http://www.agp.org ------------------------------ Date: Thu, 19 Jun 2003 17:54:22 +0000 From: "Horizon Zero" <horizonzeronews@hotmail.com> Subject: new article from DJ Spooky Hi there. We at HorizonZero thought people might be interested in a new article by DJ Spooky aka Paul Miller that appeared on our site. Loops of Perception: Sampling, Memory, and the Semantic Web is available at http://www.horizonzero.ca/textsite/remix.php?is=8&art=0&file=3&tlang=0 Click at the top of the page to see the piece in flash. Loops of Perception is part of HorizonZero 08 REMIX: generate / regenerate / transform. HorizonZero is a bilingual web-publication about digital art and culture. http://www.horizonzero.ca ------------------------------ Date: Fri, 20 Jun 2003 01:36:58 +0200 (CEST) From: per@war-against-terror.info, per@war-against-terror.info Subject: send to a friend via war-against-terror.info Hi, I want to intoduce my project. If you need more information, please mail. Warm Regards, Per Pegelow , Per Pegelow wrote: Please have a look at: http://www.war-against-terror.info It`s an AntiWarGame, it`s cynical and political not correct, but it`s against war and it`s easy like a pinball game. I sent this link also to: president@whitehouse.gov Good Old Georgy didn`t get the joke, and now it`s his favourite piece of work... Many Greetings, Per Pegelow P.S. If you like it, send this mail to some friends... ------------------------------ Date: Fri, 20 Jun 2003 02:52:14 +0100 From: "Ivan Pope" <ivan@ivanpope.com> Subject: Ivan Pope: Two webcam installations June 20 2003 Two webcam installations Lost Magic Kingdoms Tabletop As part of my ongoing investigations into the use of webcams in my art practice, I am pleased to launch two new webcam installations, Lost Magic Kingdoms and Tabletops. These two installations will run from June 20 to July 20 2003. The installations have been made in my studio in Brighton, UK. The work exists as a web interface, accessible through http://ivanpope.com/cams/ The aim of these installations is to explore the construction of invented space which exists somewhere between the physical and the telematic space. They are not intended to be literal representations of space, but the ordering of a flow of images. I also hope they are interesting and thought provoking. I use very basic equipment, cheap webcams, cheap software, cheap objects. Control over the installation is minimal, with light settings, quality of image and time based change being largely out of my control. These are not programmed works. They do not use Flash or Shockwave or Java. There is no sound. The pages are large and may take some time to assemble. In addition to the installations, there are several pieces of work listed on the front page of my website that use found webcams as part of assemblages. You can find these at http://ivanpope.com Lost Magic Kingdoms http://ivanpope.com/cams/lostk.html An installation made in 1987 by Eduardo Paolozzi, called Lost Magic Kingdoms and Six Paper Moons, changed my life in revealing how art could be constructed by rearranging existing objects. These are my lost magic kingdoms. Two cameras on either side of a small table, enclosed by a screen. The cameras take it in turn to transmit the scene. A lost kingdom is revealed.It's all done with screens and lights. This is my tabletop, with a light and a screen = magic. Tabletop http://www.ivanpope.com/cams/turntable.html A single camera, mounted on a camera pod. The camera pod moves restlessly. The lights go on and off. The camera pans the tabletop, looking for action. A new world is created. Webcam art mailing list As a proponent of the use of webcams as an integral part of art practice, I have started a mailing list, Webcam art. To discuss the use of webcam and webcam imagery in visual art. Use of images from webcams, integration of webcam image streams in net art, webcam installations, webcam performance, webcam hacking. Whatever. Technical discussion of webcam and associated subjects encouraged from an artist perspective. You can join the group at http://groups.yahoo.com/group/webcamart/ or by sending an empty email to webcamart-subscribe@yahoogroups.com - -- Ivan Pope ivan@ivanpope.com http://www.ivanpope.com ------------------------------ Date: Fri, 20 Jun 2003 15:15:56 +0200 From: "eipcp" <contact@eipcp.net> Subject: Space of Empire - new issue republicart web-journal The new issue of the republicart web-journal is now online! Space of Empire According to one of the theses in Michael Hardt and Antonio Negri's "Empire", we have been living since 1989 in an imperial inside that recognizes no outside. This space is characterized by several tendencies: by a transition from discipline to control, by an increasing imperialization of work, by an internationalization of hegemonic politics through the G8 states, transnational corporations and organizations such as the WTO, IMF or the World Bank. The articles under "Space of Empire" pursue the questions of whether this scenario can be spatially and temporally universalized to such an extent, the significance of the new exterritories in the so-called "War Against Terrorism", and which artistic strategies of reappropriation are being developed within this imperial space. http://www.republicart.net/disc/empire/index.htm Contents An Architektur: Exterritories and Camps. Juridical-Political Spaces in the "War on Terrorism" Boris Buden: Forever Young. Negri's Multitude as Post-Emancipatory Concept of Emancipation Katja Diefenbach: Ecstasy. Empire. Immanence Oliver Marchart: The Crossed Place of the Political Party Timo Meisel/Wanda Wieczorek: Traveling Through the Inner City: form follows fiction Pingiuin: The discussion about "Empire" Teodora Tabacki: Past the Last Revolution. Some Notes on Belgrade - --- eipcp - european institute for progressive cultural policies a-1060 vienna, gumpendorfer strasse 63b contact@eipcp.net www.eipcp.net www.republicart.net ------------------------------ Date: Fri, 20 Jun 2003 13:07:25 +0200 (MEST) From: Philipp Budka <philbu@gmx.net> Subject: The Internet under Surveillance Hi all, Reporters Without Borders (http://www.rsf.org) have published the second anual report on Cyberspace: "The Internet under Surveillance - Obstacles to the free flow of information online". (http://www.rsf.org/article.php3?id_article=7280). Cheers, - -- Philipp Budka email: ph.budka@philbu.net tel.: 43(01) 95 28 244 tel. mobil.: 43(0)6991 95 28 244 Rustengasse 5/10 1150 Wien, Austria http://www.philbu.net +++ GMX - Mail, Messaging & more http://www.gmx.net +++ Bitte lächeln! Fotogalerie online mit GMX ohne eigene Homepage! ------------------------------ Date: Thu, 19 Jun 2003 09:43:35 -0700 (PDT) From: Discordia_Collective <discordia@discordia.us> Subject: Discordia Launches! - -unapologetically cross-posted <sick of English? Scroll down.> [---------------------------------------------------] Announcing the launch of DISCORDIA: - --a collaborative weblog working at the intersections of art, dissent, theory, tech culture and politics. http://discordia.us Discordia is an online discussion forum where YOU post and moderate and filter the content. Non-English threads are encouraged. Discordia is not a replacement for mailing lists and is pronounced "Discordia 'R Us." Discordia has been developed by a diverse group of people distributed across six time zones working together exclusively online. Discordia is now ready to welcome participation from people in any time zone writing in any language. Read our Why text and FAQ before you start: http://www.discordia.us/scoop/special/whydiscordia/ http://www.discordia.us/scoop/special/faq [---------------------------------------------------] Anunciando el lanzamiento de DISCORDIA: - --una bitácora de internet colaborativa que se enfoca en las intersecciones del arte, inconformidad, teorías, cultura tecnológica, y política. http://discordia.us Discordia es un foro de discusión en-línea donde TU participas, moderas, y filtras el contenido. Queremos fomentar respuestas y seguimientos de estas discusiones en otros idiomas además del inglés. Discordia no es un sustituto de las listas de correo electrónico y se pronuncia "Discordia 'R Us." Lee sobre nuestra razón de ser y algunas respuestas de preguntas frecuentes antes de comenzar: http://www.discordia.us/scoop/special/whydiscordia/ http://www.discordia.us/scoop/special/faq [---------------------------------------------------] Annonce du lancement de DISCORDIA: --un Weblog en collaboration fonctionnant au croisement d'art, de discordance, théorie, culture tech et de politique. http://discordia.us Discordia est un forum de discussion online dans lequel on peut contribuer au contenu, le modérer et le filtrer. Les contributions en Français sont encouragées. Discordia ne remplace pas les listes d'adresse et se prononce Discordia 'R US' en anglais. Pour commencer, lisez notre texte d'introduction et FAQ http://www.discordia.us/scoop/special/whydiscordia/ http://www.discordia.us/scoop/special/faq [---------------------------------------------------] DISCORDIA wird lanciert: --ein kollaborativer Weblog, der sich an den Schnittstellen von Kunst, Widerstand, Theorie, Techkultur und Politik bewegt. http://discordia.us Discordia ist ein online Diskussionsforum, wozu DU Deine Texte beitragen kannst, bei dem DU moderierst und wo DU den Inhalt filterst. Beiträge auf Deutsch sind herzlich willkommen. Discordia soll Mailinglisten nicht ablösen, sondern ergänzen und erweitern. Discordia wurde von einer bunt gemischten, über sechs Zeitzonen verteilten Kollektiv ausschließlich online entwickelt. Discordia steht nun allen InteressentInnen in jeder Zeitzone, unabhängig davon, in welcher Sprache oder in welchem Stil sie schreiben, zur Verfügung. Discordia wird "Discordia 'R Us" ausgesprochen. Weitere Informationen für den Anfang findest Du unter den häufig gestellten Fragen und dem WIESO-Dokument: http://www.discordia.us/scoop/special/whydiscordia/ http://www.discordia.us/scoop/special/faq [---------------------------------------------------] Aankondiging: Nieuw weblog Discordia van start gegaan. Discordia is gemeenschappelijke weblog die zich beweegt op de kruising van kunst, theorie, activisme, techno-kultuur en politiek. Bezoek http://discordia.us, wordt lid en neem deel. Discordia is een internationaal online discussie platform waar je zelf kan posten, modereren en de inhoud kan filteren. Nederlandstalige bijdrages zijn nadrukkelijk gewenst. Discordia presenteert zichzelf niet alternatief voor bestaande mailinglijsten. Het is bovenal een web forum. Het web adres wordt in het Engels uitgesproken als "Discordia 'R Us." Lees eerst de introductie en deFAQ tekst: http://www.discordia.us/scoop/special/whydiscordia/ http://www.discordia.us/scoop/special/faq [---------------------------------------------------] Discordia Discordia je on-lajn forum gde vi stvarate sadrzaj, vi upravljate sadrzajem, i vi kontrolisete sadrzaj. http://discordia.us Discordia nije zamena za mailing liste, i izgovara se: "Diskordia ar as." Sadrzaj na jezicima drugacijim od engleskog jezika su dobrodosli. http://www.discordia.us/scoop/special/whydiscordia/ http://www.discordia.us/scoop/special/faq [---------------------------------------------------] [---------------------------------------------------] # distributed via <nettime>: no commercial use without permission # <nettime> is a moderated mailing list for net criticism, # collaborative text filtering and cultural politics of the nets # more info: majordomo@bbs.thing.net and "info nettime-l" in the msg body # archive: http://www.nettime.org contact: nettime@bbs.thing.net