Konrad Becker on Mon, 8 Jun 1998 19:28:25 +0200 (MET DST) |
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<nettime> The Art of Escape |
************** The Art of Escape In a world that is increasingly torn apart by regional conflicts and zones of exclusion, escape becomes a more and more important concept - not only in politics but also in art and a politically conscious culture. Human beings need possibilities to escape not only on account of political oppression or exclusion: they have to find ways to escape the vicious circle of forced work for wages and imposed leisure. It is necessary to evade symbolic dominance and cultural entrainment; it is inevitable to flee the "reality" of everyday life and it is necessary to escape the flatlands of binary logic and three-dimensional world. Society's disapproval of a "flight from reality" quickly unveils itself as a propaganda lie targeted at the educated classes. Ultimately, it cannot be determined which reality is meant in this scenario ravaged by the misery of the normal and the terror of normality. Not those are sick who flee from these representations and concepts of the world but those who have no more power to escape the straight-jackets of these so-called realities: reality as a normative hallucination is the virtual prison of systems of social organization. Systems of representation and images of the world as a simulation of reality are highly efficient inductors, and a lot of money is spent to sustain them. Maps as representations of geographical topology are processed and manipulated for strategic reasons, and access to high-resolution satellite cameras is restricted. Maps of the world are an instrument of political power. Proportional distortions resulting from the projection of three-dimensional space onto a flat surface are embellished by an aura of objectivity and then used for propaganda purposes. Ways of life are flagged and tagged. Maps do not only offer an abstract view of the world itself but also contain information about those who create them. This becomes particularly obvious with old maps. If we want to find out from which perspective the world is presented, we just have to look for the center of representation - the "land of the middle," the center of the surrounding satellite states. The reduction of complex multi-dimensional structures, such as a ball, onto a plane inevitably leads to ambivalences and distortions as well as a subjective representation. The loss of perspective on the context doesn't only lead to a shift of proportionate dimensions and forms but also to visual tilting effects similar to those that occur in illustrations of optical illusions or the Necker cube. (In the middle of the 19th century, L.A. Necker noticed during his examination of crystals that the spatial appearance of three-dimensional objects can be interpreted differently.) A unified perspective hinders the perception of depth. Proportional relations can't be verified anymore. The restricted and prefabricated perspective that facilitates a variety of special-effects illusions in movies is also applied in order to create "necessary illusions" in social systems. In that process, the freedom of the individual vanishes in the same unspectacular way as the statue of liberty once vanished when a well-known illusionist made it disappear: in a miraculous way, it suddenly is out of view. The trick is to direct attention to a specific area, evoke psychological leitmotifs, and highlight one aspect in order to leave another one in the dark. The increased focusing of attention on the spectacle has the effect that everything lying outside of the horizon of events disappears. Proven to be successful beyond gastronomy, the principle of the menu opens, through simple interaction, the view on pre-defined "windows" - artificial environments that offer a selection of solutions via menu navigation. A menu is only a special form of a plan, a symbolic system of orientation that traditionally is the subject of military and geopolitical interests. Not only the flight from a predetermined or imposed system of coordinates but the "flight from oneself," the process of leaving behind self-made representational systems, becomes a necessary practice of artists whose (form)language has turned into an ornament of the commodity market. The iconography of the underground is quickly appropriated by the mainstream and transformed into a sales pitch for soft drinks and accessories. Artists fulfill the function of test pilots for new media and become conveyors for advertising and manipulation. Comparable to the Chinese workers that built the railways across the American continent, artists have worked on the information superhighway to later find their place in the ghettos. This development is accelerating and the increasingly hastening commodification of artistic expression requires strategies to cope with this phenomenon. The art of vanishing is therefore becoming increasingly important. The disappearance of the author behind collective identities, project names or pen names and the disappearance of the object, the artistic artifact, in the space-time of process-oriented work becomes an exit for escaping the "evil eye." The presupposition for the successful flight of the escape artist is to master the terrain. Navigation requires the manipulation of symbols in significant representations of spatial-topological structures. The virtual control secures its hegemony over the resources of interpretation. In this sense, cultural activists (in accordance with a new understanding of the artistic position) use networks as meta-data tools - a new method of linking data in panopticon of world views. Guerrilla-semiotics and the inspired interpretation of data presented on the display of commodified world representations replaces the supposed act of creation with a recombinant techno-voodoo-synthesis of the memetic surroundings. Flight as retreat is of particular importance as a tactic for individuals or small groups (for example in guerrilla-warfare). Fleeing instead of resisting gives small, flexible, and mobile units an advantage over large, hierarchical structures of dominance. To evade an attack instead of looking for confrontation, a successful escape, is the foundation for a future victory. Through its wide public resonance, the attraction held by popular escape artists such as Harry Houdini who quickly became a legend reveals the symbolic character of the big escape. The escape artist is an expert on the topology of the knots that bind him and a specialist when it comes to the warps and distortion of planes, lines and forms. Network topology is the science of the connective structure of information channels. As a science derived from geometry, topology deals with the characteristics of physical and abstract elements that do not change when they are contorted or deformed - bent, stretched or strained - except when they break or tear. This means that a triangle is topologically equivalent to a circle but not to the segment of a straight line. A cube could be transformed into a ball but not into a torus; a ball isn't topologically equivalent to a ring. Topology studies space considering how spatial representation can possibly be changed through perspective and dimensional effects. Gravitational forces constantly change the correlation of time and space. Time is stretching in relation to the observer, space shrinks - not only on the fair-ground of attractions but also in the web of our world, which consists of dark attractors and white holes. Black holes warp space through their gravitational forces. The economy of attention creates singularities, dark stars in media space as social sculptures, telematic flesh as focus of thoughts, capricious as African fetishes. Personified attractors - generated by the economic struggle arising from the competition for attention span - draw their self-confidence from the unconscious of the target audience. In the battle for the psycho-cybernetic coordinates of world models, the stargazers rule. Cybernetics, the study of communication and control mechanisms, appears to be a science of the interconnection of symbols. The interpreters of the referential framework are the navigators and navigation artists. The old tradition of hypertext connects star patterns, writing and abstract beings on various levels of meaning and with ideographic methods of visualization. The hierarchical coding of information and knowledge is closely connected to the interrelation of gravitational force fields. Some memory "files" only seem to open in certain contexts and moods. Only the transition into the phase cycle of the attractor allows access to the system. Hyperspace pioneers suggested not only up and down, left or right but also ana or kata as additional categories for spatial differentiation. The normative view of the world is the two-dimensional projection of perception into the flatlands of the dual logic of yes and no. For all technological diagrams and technically logical structures working with dynamic complexity, the expansion of logical space into the realm of hyper-dimensionality - the assumption of more than 3 dimensions - is a necessity. The architecture of supercomputing has to rely on the assumption of a hyper-cube. The "invisible" dimensions are usually explained as folded within visible space. Intermediate spaces shrink or expand in the change of dimensional perspective and are related to the warps or wrinkles in dimensional space that are created by gravitational forces. The escape artist uses the smallest gap as an open space for planning his flight. As a luxury of prolonged adolescence, this freedom of the open space becomes obvious in the dream machine of the movies - financed by the pocket-money of the international teenager. In the movies, as a technical version of Jacob's ladder, the film strip works like the extended ladder of a fire-engine - but instead of the movie audience, the frame is moved. The intermediate space turns into steps taken towards an exit, a vision. The modulated, transparent opening becomes an (image)carrier. The functional principle of this exit is symbolized in the international symbol of the fire escape. Openings often hold valuable content, such as mineral resources, hidden in a crevasse. The open spaces of semantic suggestion as well as questions - the open, "right" kind of questions - seem to be more meaningful than definitive, "right" answers. The evocative effect of the question allows for a much more subtle and efficient impact on world views. If the world becomes increasingly one-dimensional, the fissures in the monolith gain in importance. The bipolar world of the Cold War has facilitated the development of "free" spaces in the cleft between the political systems. The propaganda efforts of the Western world financed a good deal of welfare and art as a by-product of the battle against the evil empire, and the Central Intelligence Agency showed itself as a generous sponsor of art magazines and abstract expressionism. Since then the playfield has become smaller and the net of the so-called free market has been woven tighter. In the age of increasingly networked machines and control systems leading towards total surveillance, Harry Houdini - whose spectacular acts of escape became famous in the beginning of the century - turns into a role model. Surveillance and control become a leitmotif of information society, computer technologies offer new possibilities to create and manipulate social relationships. The electronic panopticon; the ideal prison in the tradition of Jeremy Bantham, a leader of utilitarianism (since his death in 1832, his embalmed corpse presides over the yearly dinner held at the University College of London which he founded); the ubiquitous and pervasive surveillance described by Foucault in Discipline and Punish: The Birth of the Prison as a model for society to exert control; they all turn into a panspectron. Machinic supervision, the transfer of control from the body to the machine that marked the beginning of software development, is part of a historical process aimed at disciplining the human body in order to increase its potential and at the same time gain control over its newly acquired skills. We profit from the automation of various administrative and working processes and don't want to give up the comfort and methods we just acquired. While more and more things become technically feasible, the awareness of the long-term effects of these developments - made possible by electronic information systems and computer networking - hasn't made that much progress. This development opens up problematic perspectives: are we on our way from information society to surveillance society? Is big brother transforming himself from a virtual presence into an oligopoly of information economy? The "brave new workplace" as the slave galleon of the global cybersweatshop: measuring of keystroke activities, automatic filtering of electronic mail, bio-sensors, urine analysis and the storing of our DNA. Datamining, the analysis and cross-referencing of electronic traces in data bank systems: all forms of electronic interaction provide psychological experts with a basis for the creation of psychological profiles. Mass dataveillance, the ubiquitous reconnaissance by software agents that invisibly attach themselves to the slimy traces of our data bodies. Cameras on the main roads leading into and out of big cities read the license plates of the cars passing by. More and more applications of biometric technologies - such as electronic fingerprints, the reading of hand geometry, software for face recognition, and the scanning of the retina - push into the market and promote the interconnectedness of man and machine. Security is a booming industry but the increasing need for exact surveillance and identification stands in opposition to the idea of individual autonomy. These new technologies do not only allow for an interference in the private sphere but are similar to an invasion of the most intimate realms of the individual. This is the leviathan scenario which makes human beings trade in their right to self-determination for personal security by exploiting the human quality to adjust to a social organism. The concept of the "evil eye" easily becomes transparent in this omniscient, totally pervasive network of surveillance. Identification and tracking systems for the masses form a data body and create a ghostly double that imperceptibly assumes our identity. "Lockpicking the future" requires multi-dimensional maps of the world for new exits and safe havens in hyperspace; it needs passports that allow travels from normative, global reality to parallel cultures and invisible nations; it requires nomad supply stations on the routes taken by the revolutionary practice of aimless flight; it needs psycho-geographical road maps that show the way to dreamtime and public transport to Kaddath. More than a few people want to escape gravity and travel to the stars ... autonomous astronauts work with space-time warps created by gravitational waves of black holes that open ERP-bridges (named after Einstein-Rosen-Podolsky) to parallel universes and distant realms of space-time. For a long time, science fiction and popular culture have been using practical applications of poly-dimensionality and the possibility to travel the dimensions - faster than light - through the gravitational channels of wormholes. Refugees of a refugee republic are not only capital but successful escape artists. They have capacities that become increasingly important and form the basis for a culture of escapism that transcends simple hedonism - in a society where fear has advanced in boredom, escape artists and hedonic engineering provide escape routes from an anxiously bored society. In the long run, critical escapism will become a far more successful model than ordinary pancapitalism. Konrad Becker www.t0.or.at/e~scape ********************************************************************** this piece appeared in the catalogue of the exhibition Refugee Republic, Ingo Guenther Kunsthalle/Kunstmuseum Duesseldorf, March 1998 http://www.republik.com ********************************************************************** Translation: Christiane Paul, Konrad Becker --- # distributed via nettime-l : no commercial use without permission # <nettime> is a closed moderated mailinglist for net criticism, # collaborative text filtering and cultural politics of the nets # more info: majordomo@desk.nl and "info nettime-l" in the msg body # URL: http://www.desk.nl/~nettime/ contact: nettime-owner@desk.nl