Eugene Thacker on Thu, 28 Jan 1999 09:17:22 +0100 (CET) |
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<nettime> [techne]W3LAB |
greetings nettimers - below is a short essay for a current online show which i am organizing.... > ************************************************** > [techne]W3LAB: works-in-progress/works-in-process > http://gsa.rutgers.edu/maldoror/techne/w3lab-entry.html > An online group exhibit of net.art+hyber.theory presented > in conjunction with the "New World (dis)Orders" conference > at Rutgers University, Feb. 18-19th, 1999. > ************************************************** ../(Cultural) Science Experiments: A Preface Eugene Thacker [maldoror@eden.rutgers.edu] "We mean to approach scientific method as integrated into patterns of activity." --Steven Shapin and Simon Schaffer, "Leviathan and the Air-Pump" The past year or so has shown a steadily growing interest in "net.art" and projects for the Web (e.g., Port: Navigating Digital Culture, Digital Studies: Being in Cyberspace, Beyond Interface, Some of My Favourite Websites Are Art). Each of these shows has not only attempted to ask what is at stake in making "net.art," but they have also shown an acute awareness of being involved in a technological medium which is still very much under development. It is within this context that the W3LAB, presented through [techne], attempts to continue the dialog concerning the production of cultural, technical, and political activity on the Web. The laboratory is a site, a space configuring certain kinds of activities, generating particular forms of knowledge, situated within a range of scientific, social, political, and institutional contexts. The lab is a site that is also a context; the possibility for putting into practice a variety of questions is also materialized in this context. This online node of works for the Web--let's call them "projects," "research," "experiments"--this online node focuses on the kinds of practices that are formed when (net)art, theory, performance, techniques and technical knowledge, and digital technologies intersect and crystallize around questions of experiment: How are the rapidly developing computer and communications-based technologies of the Internet and Web challenging, changing, and more importantly producing different types of activities that frustrate the boundaries of what may be considered "art," "theory," "science," "communication," and "politics"? The [techne]W3LAB is an attempt to gather a group of projects which in different ways address the question of what it means to participate in digital culture--here every choice in programming, image-processing, hypertextual linking, and webcasting bears some proximity to this question. In their book "Leviathan and the Air-Pump: Hobbes, Boyle, and the Experimental Life," Steven Shapin and Simon Schaffer offer a critical history of the development of scientific method, focusing on the controversies surrounding Robert Boyle's outlines of scientific experimentation and Thomas Hobbes' critiques of Boyle's claims. Central to Shapin and Schaffer's inquiry is utilizing the "stranger's perspective" (as opposed to the implicit agreement upon assumptions in the "member's perspective") to ask how scientific method emerged as a major paradigm of scientific and technical research during the 17th and 18th centuries: "...important to our project is an examination of method understood as real practical activity. For example, we shall devote much attention to such questions as: How is an experimental matter of fact actually produced? What are the practical criteria for judging experimental success or failure? How, and to what extent, are experiments actually replicated, and what is it that enables replication to take place? How is the experimental boundary between fact and theory actually managed?" In other words, Shapin and Schaffer's project is more than a dismissal of scientific method as internally fraught with epistemological problems (something simultaneously highlighted by anti-science contingents and early-century physics research). Rather, they want to ask about the boundaries that define not only a given discipline, but a grouping of accepted practices and modes of thinking and questioning which has one historical emergence-point in the late 17th century with Boyle's experiments with the air pump. One of the points of Shapin and Schaffer's book, as with any critical work on the history of science, is that a demonizing of the science-technology complex, as well as its face-value acceptance, are both reductive models for asking questions concerning how scientific practice is generated and enframed in a given social-cultural instance. In looking at the fundamental premises of scientific method, Shapin and Schaffer outline "three technologies" which comprise Boyle's notion of experimental method: (1) a material technology (for Boyle, the development and production of the air pump apparatus), (2) a linguistic technology (for 17th century science, the simultaneous invisibility and authority of the scientist-as-observer), and (3) a social technology (the development of a scientific community, guilds, and university affiliations in the production of a legitimacy for modern science). These three technologies hold also, in a different historical and social context, for discussion concerning the Internet and Web: A material technology composed of the hardware and software components of the Net itself, combined with a proliferation of applications, browsers, plug-ins, interfaces, and viruses; a linguistic technology of information dissemination dispersed across a field including print media (e.g., digital arts magazines, learn-Java-in-30-seconds books), email and mailing lists, newsgroups, and exhibitions both physical and virtual; and a social technology framing issues such as censorship and copyright, the integration of commerce and net-based services, information regulation and distribution, the software and computer industries' relation to labor, globalization, and media restructuration. The projects gathered in the W3LAB, all undertaken specifically for the Web, represent a wide variety of approaches to these issues, and the ways in which the notion of mediation (denoting a given degree of separation, buffering, distance) is rapidly becoming an intimate environment for digital culture. That is, in contrast to the dual transparency of the experimental life and the transparency of the technological apparatus (a methodological and political paradigm still with us today, as exemplified by the Human Genome Project's large-scale anonymity), these projects each undertake, in different ways and through different strategies, a paradoxical *re-materialization of the digital*. This re-materialization is an engagement with a range of different issues in relation to the Web: As a networking technology, it is an inquiry into the often invisible underworkings of how the Web and cyberspace generally operate as actual technologies involving programming, data transmission, data packets, and information gathering. As a social technology, it means situating interactive social environments such as MUDs or CU-SeeMe, information services such as search engines or Web browsers, and issues pertaining to the commercialization, regulation, and media mythologizing of the Web, as well as what happens when the "neutrality" of these media intersect with and inform questions of gender, cultural specificity, and economic imperative. As an aesthetic and cultural technology, it means addressing issues of the work of art, narrative, the authorial subject, the intersection of the aesthetic and the technical, and the disillusions of interactivity. One of the primary inquiries undertaken in this show is the ways in which the already troubling and historically-dense category of art (and alongside this, net.art) may be significantly reconfigured. In a medium such as the Web, where, again, technique, technology, cultural context, communication, and aesthetics intersect, new "patterns of activity" will hopefully necessitate new discursive forms. > ************************************************** > [techne]W3LAB: works-in-progress/works-in-process > http://gsa.rutgers.edu/maldoror/techne/w3lab-entry.html > An online group exhibit of net.art+hyber.theory presented > in conjunction with the "New World (dis)Orders" conference > at Rutgers University, Feb. 18-19th, 1999. > ************************************************** --- # distributed via nettime-l : no commercial use without permission # <nettime> is a closed moderated mailinglist for net criticism, # collaborative text filtering and cultural politics of the nets # more info: majordomo@desk.nl and "info nettime-l" in the msg body # URL: http://www.desk.nl/~nettime/ contact: nettime-owner@desk.nl