pedro on 2 Mar 2001 20:55:23 -0000


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[nettime-lat] Fwd: Re: Syndicate: metabolics#3



>
>podrias enviarlo al nettime?
>

>
>on 23/2/01 1:21 am, fiftyfifty at holafifty@fiftyfifty.org wrote:
>
>>
>>>> METABOLICS // STOFFWECHSEL#3
>>
>> THU 8 MAR 2001 20:00 +0100 (MET)
>>
>> Re: Play
>>
>> An slightly different gaming night at metabolics
>>
>> Guests: Claus Pias (Media Scientist/Weimar) and JODI (Net
>> Artists/Barcelona)
>>
>> "Under the conditions of SDI, computer game players are the
>> better soldiers" (Ronald Reagan)
>>
>> With the introduction of Atari's Video Game Console "PONG"
>> 1972, a broader audience got access to the computer as
>> entertainement device. Since then, the genre of computer
>> games has developed remarkably, commercially as well as
>> culturally. Today, already more money is earned in the
>> computer game industry than in the movie business. Despite
>> that, critical reflection on the computer game is reduced,
>> apart from its service orientated version in game magazines,
>> basically on problematisations of their contents, mainly
>> under educational, at most under popcultural aspects. Beyond
>> a mere analysis of their plots, and beyond concerned
>> lamentations about their violence glorifying aesthetics,
>> METABOLICS/STOFFWECHSEL#3 tries to seek out the methods and
>> mechanisms of those games, which human beings play with the
>> computer, or the computer plays with human beings. In what
>> way differ computer games from traditional forms of games on
>> the one side, in what way from other programs on the other?
>>
>> In his media historical analysis of computer games, Claus
>> Pias attempts to explain the relationship between computers,
>> games and worlds. For him, the computer, as a machine
>> programming human beings, can be placed in a series of
>> historical operating systems, from the greek alphabet to the
>> standards of labour science. Pias examines the effects of
>> those codes, whose hiding behind user friendly interfaces
>> actually enables to use computers as a device for playing.
>> Accoring to this, the figure of the player appears only in
>> the gaps that hard- and software allow, and thus itself
>> becomes a function of the program demanding its outputs. In
>> this sense, computers bear little likeness to traditional
>> forms of games and can no longer be described in terms of
>> play. On the contrary, they correspond to a "economy of
>> optimization" of human movements that can be seen at work on
>> an assembly line as well as in surfing the internet.
>>
>> http://www.uni-weimar.de/~pias
>>
>> The artist group JODI may well be considered being the most
>> famous and exiting internet artists. Anyway, nobody should
>> expect that the duch-belgian duo consisting of Joan
>> Heemskerk and Dirk Paesmans is giving you an easy game. When
>> the renowned Webby Award was given to JODI 1999 in San
>> Francisco, the two threw a "Ugly commercial, son of the
>> bitches" into the stunning audience and left. So better be
>> prepared for everything, as in their work JODI look behind
>> the user interfaces and deconstruct their modes of
>> presentation. JODI cultivate program errors, bring HTML-Code
>> on the surface, thus iritating usual habits of perceiving
>> computers. "OSS", one of their legendary projects, is
>> simulating a defective operating system in such a irritating
>> way that their US-based provider deleted JODI's account,
>> thinking their Website would cause his browser to crash.
>> When the source code of the 3D-shooters "Quake 1" and
>> "Castle Wolfenstein" was published, JODI build their own
>> version out of it. Freed from its martial aesthetics and
>> content, the game thereafter consists only of gray, black
>> and white planes and the source code. In such a
>> reconstruction of the code, the way of interacting with the
>> game which is also at work in the individual enhancement of
>> commercial games in the culture of creating patches and even
>> in cheating, a more creative approach towards software can
>> be seen, the only one maybe that is worth being called
>> "playing".
>>
>> http://sod.jodi.org
>>
>> METABOLICS / STOFFWECHSEL is presenting innovative projects
>> and debates in net.art, .culture and .politics on a monthly
>> basis, since january 2001, in the Muffathalle in Munich
>> (http://www.muffathalle.de). METABOLICS / STOFFWECHSEL is
>> curated by Florian Schneider, Harald Staun and Dietmar
>> Lupfer. METABOLICS / STOFFWECHSEL will be streamed live and
>> stored in a database. More information:
>> <http:www.linksverkehr.net/metabolics> If you want to be
>> informed regurarily about the program, receive additional
>> information and take part in ongoing discussions, we invite
>> you to subscribe to our newsletter:
>> <http://www.kein.org/mailman/listinfo/vorsicht>
>>
>> URL: <http://www.linksverkehr.net/metabolics>
>> Contact: <mailto:linksverkehr@linksverkehr.net>
>> Reply: <mailto:vorsicht@linksverkehr.net>
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>



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